Welcome to my Glitch page. I've managed to get this game to do a few odd things... One is killing MB without shooting one Hyper Beam. Quite odd... I used the famous 'stand-up-after-the-wave' trick, and then blasted MB away while dodging the baby Metroid. Oddly enough, MB never died. But more odd than that, the instant the metroid died and I got the Hyper Beam, MB started blowing up. Here's some pics of it all going on.
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Note that in the bottom left pic and the one above that, Samus doesn't move at all, and I have full HP. No battle happened after the Metroid died. MB just died. Anyways, on the bottom right pic, it shows a messed up pic of Samus. I'm pretty sure this happens whenever you use the stand-after-the-wave trick. The system tries to use the animation and stuff of Samus getting up, but she's ALREADY up. So thus the graphics go screwy. Also, to explain the 'Stand-up-after-the-wave' trick, just do everything like normal, but make sure you have 7 tanks left when MB zaps you. Then take of both suits, and MB'll stop shooting you. the INSTANT you see the purple smoke/grey spit, pause the game, put both suits on, and then GET BACK UP! It is possible, but it's a real pain to do sometimes. |
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